cwright wrote:Hi Tony,
That's interesting about interaction with the waves. I'll also take a look at that. If there is a method to achieve interaction then I'd definitely want to add it.
I had a look at the way the CE3 vehicle system implements the boat in CVehicleMovementStdBoat.h/.cpp and it seems complicated 8->. Both the update and the movement methods have wave specific code for adjusting the effect on the vehicle (the update function does this in a transformation matrix but there is a debug code that has the details.)