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[WIP] Mod: Call of the Storm

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Delta_of_death
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[WIP] Mod: Call of the Storm

Postby Delta_of_death » 11.12.2011, 17:55

Image




Hello Crydev Community

Since last month´s i´m working on a new modification called "Call of the Storm"
Now i have enough material to show a few. (Watch at the end of my post)

With the criticism of "Project: Confident" i made experience of my mistakes and so i spend much longer time into this Mod to make this perfekt.
At moment the Mod is in Alpha stage so i can´t tell much infos about Story. ;)
but still it will be really crazy like Project: Confident :))

At the moment i´m working on Back to hell too, so the release of Call of the storm could take much longer.

Gameplaytrailer:


[center]Storytrailer

[/center]

Releasetrailer



Here you can see some Pictures:
Image

Image

Image

Image

Image
Last edited by Delta_of_death on 25.03.2012, 21:52, edited 3 times in total.
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andrey_filantrop
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Re: [WIP] Mod: Call of the Storm

Postby andrey_filantrop » 11.12.2011, 18:07

Its looking really cool, Delta. I especially love those distance views. :love: Good luck with it.
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Talvipakkanen
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Re: [WIP] Mod: Call of the Storm

Postby Talvipakkanen » 11.12.2011, 20:48

Great, some classic Cry-feel  :happy:
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

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JMLfin
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Re: [WIP] Mod: Call of the Storm

Postby JMLfin » 11.12.2011, 22:42

It's looking great! I love the pointy shapes of the mountains. :]
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Delta_of_death
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Re: [WIP] Mod: Call of the Storm

Postby Delta_of_death » 14.12.2011, 18:47

Thanks all for the Comments, i´ll do my best to fulfill your expectations :)

[/bad english]
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Delta_of_death
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Re: [WIP] Mod: Call of the Storm

Postby Delta_of_death » 11.01.2012, 17:49

Hello Crydev community

It´s time to tell you my new gameplay trailer.
enjoy :))

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Talvipakkanen
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Re: [WIP] Mod: Call of the Storm

Postby Talvipakkanen » 11.01.2012, 19:12

Gameplay looks pretty much how i like it to be :))
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

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Geeman
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Re: [WIP] Mod: Call of the Storm

Postby Geeman » 13.01.2012, 03:53

If Talvipakkanen likes it, then I know I will. Luv his mod "A map called Entry". Still play it all the time. So keep up the great work DoD... looking forward to playing this mod too.
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Re: [WIP] Mod: Call of the Storm

Postby F37 » 18.01.2012, 14:24

Screenshots and gameplay trailer look really interesting. I particularly like your night ToD and the gameplay.
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Re: [WIP] Mod: Call of the Storm

Postby DevilDante » 18.01.2012, 23:50

Waaa, wonderful !
Love this mod.. Great job my friend !
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Delta_of_death
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Re: [WIP] Mod: Call of the Storm

Postby Delta_of_death » 19.01.2012, 17:20

Update!


Thanks for your comments, i´m really happy that you like my Mod. :)

Now i have some new pictures for you:
Image Image Image Image Image Image Image

At moment i work on the AI and cutscenes.
The leveldesign is 90% finished.
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Delta_of_death
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Re: [WIP] Mod: Call of the Storm

Postby Delta_of_death » 24.01.2012, 18:17

Mini Update


The modder/mapper flowgroover had a genious idea i'm also going to use in my mod. Thanks to the mod.dll he made for me, all weapons lieing on the ground will be picked up automatically. Of course, only weapons you already have will be picked up.
We already had this in crysis wars? wrong! Mr. Flowgroover modified the dll so that e.g. a second pistol is not picked up atomatically. Only the ammo is picked up, and you can still aim well.
He got the idea because its very boring to search the jungle for weapons.

The systems only works for weapons. For ammo boxes you have to look for your own!
(of course its possible, but where is the fun? :)) )
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Talvipakkanen
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Re: [WIP] Mod: Call of the Storm

Postby Talvipakkanen » 24.01.2012, 18:22

Is it possible to play without the dll? I like to pick my weapons and ammo.

Anyway, nice to hear about your progress  :)
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
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balloon
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Re: [WIP] Mod: Call of the Storm

Postby balloon » 24.01.2012, 22:13

;) Looks to be coming along nicely looking forward to seeing more.
;)
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Delta_of_death
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Re: [WIP] Mod: Call of the Storm

Postby Delta_of_death » 16.02.2012, 20:11

UPDATE!!!


Here is the Story Trailer

Ingame there will be english subtitles




 
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