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C++ packetRate

Please use this forum for questions on C++, Lua, XML, and any other languages used in Crysis modding.


 

SaNek_Cry
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C++ packetRate

Postby SaNek_Cry » 27.01.2012, 10:47

How to limit packetRate 30 if more than 30 players Kick.
How can I do this in C + +? ?(
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DoS
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Re: C++ packetRate

Postby DoS » 28.01.2012, 08:43

How to limit packetRate 30 if more than 30 players Kick.


What do u mean??Are more than 30 kicked or do u want to kick if more than 30 players are on.

Do u mean server packetrate, because I know theres a command for that.

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SaNek_Cry
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Re: C++ packetRate

Postby SaNek_Cry » 28.01.2012, 09:19

The player is standard packetRate 30 if more than 30 kick it kick Lua script makes it necessary to prevent a server crash
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DoS
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Re: C++ packetRate

Postby DoS » 28.01.2012, 09:30

Ah okay I got it.
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Re: C++ packetRate

Postby SaNek_Cry » 29.01.2012, 13:49

[SOLVED]


 
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