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Mountain Lake

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ultranew_b
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Posts: 1389
Member since: 04.04.2010, 18:17
Location: Canada Eh !
Likes: 21

Re: Mountain Lake

Postby ultranew_b » 16.02.2012, 02:59

Cool !

Any plans on releasing it?

Reminds me a bit of a level I threw together back in the cry wars glory days! lol ! I'd love to compare the differences first hand !

:D
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TheMagnumman357
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Member since: 18.10.2011, 02:04
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Re: Mountain Lake

Postby TheMagnumman357 » 16.02.2012, 05:08

ultranew_b wrote:Cool !

Any plans on releasing it?

Reminds me a bit of a level I threw together back in the cry wars glory days! lol ! I'd love to compare the differences first hand !

:D

Agree, you gotta release this!
"The DAY AFTER" set in an open world Chicago and NY
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bazmod
Junior Dev
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Posts: 114
Member since: 13.07.2011, 16:18
Likes: 1

Re: Mountain Lake

Postby bazmod » 16.02.2012, 11:43

just want to add my applause for this work - awesome! I very much doubt you'll have any trouble finding an internship for the summer :)

5 weeks for this is also highly impressive. Can I ask - how much, if any, help/support/teaching did you recieve for this through uni or is everything completely self learnt (making all the trees, grass, rocks etc..)? I only ask because I am doing a similar course to this at a different uni
Stallownage
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Member since: 29.08.2011, 12:33
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Re: Mountain Lake

Postby Stallownage » 16.02.2012, 12:25

bazmod wrote:just want to add my applause for this work - awesome! I very much doubt you'll have any trouble finding an internship for the summer :)

5 weeks for this is also highly impressive. Can I ask - how much, if any, help/support/teaching did you recieve for this through uni or is everything completely self learnt (making all the trees, grass, rocks etc..)? I only ask because I am doing a similar course to this at a different uni


I am generally self taught; not a slight to my university, it's just that they teach a mixed bag of subject areas, so a great deal of it isn't relevant or focused enough in my opinion. So I kinda just made the decision to learn everything I could about environment art independently of the university course structure. But yeah, I would not call my university responsible for teaching me how to do anything you see in my work. Again, not a slight on them, but facts are facts, I'm pretty much self taught.

@ultranew_b, thats a real nice looking level man! I would like to release this at some point, but it will require some more work to adjust it into something playable which I don't have just at the moment due to pressing deadlines in education and job searching for the summer.
bazmod
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Posts: 114
Member since: 13.07.2011, 16:18
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Re: Mountain Lake

Postby bazmod » 16.02.2012, 17:15

yeah I kinda figured it might be self taught. Wasn't trying to get you to dis your course or anything, just genuinely interested coz if this is what everyone at your uni is producing in year 2 then wow! I'm guessing you're a fair bit ahead of your peers though ;)

Anyway for what its worth I think you're on the right track. Portfolio is king in this industry and what you have in there so far is extremely impressive
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cambomcb
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Posts: 15
Member since: 01.07.2011, 22:19
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Re: Mountain Lake

Postby cambomcb » 16.02.2012, 18:27

AWW IS THERE ANY WAY U CAN UPLOAD THE MAP I NEARLY HAD A NERDGAZM :mad: WHEN SAY THOSE PICTURES
teohkay
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Member since: 16.02.2012, 13:14
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Re: Mountain Lake

Postby teohkay » 17.02.2012, 05:09

Looks freaking awesome!! love the environment and the graphics are just -- woah!
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Decade
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Posts: 66
Member since: 18.08.2011, 02:58
Location: Brazil
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Re: Mountain Lake

Postby Decade » 18.02.2012, 06:06

Hey we can see by your work that Cryengine 3 is way better than bethesda's engine used for Skyrim. Their mountains and water arent looking so good than these of yours. :D
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"Just a Kamen Rider passing through, remember that!"
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VokusX
Not my first Rodeo
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Posts: 523
Member since: 18.08.2011, 15:08
Location: Canada
Likes: 2

Re: Mountain Lake

Postby VokusX » 18.02.2012, 16:47

Just realease it already!!!!!
[1:49:53 PM] fedayk1ntr: Join the Dark side
[1:50:04 PM} themodman101: You may have cookies, but we have all the milk.
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iSqueezee
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Posts: 1967
Member since: 05.11.2011, 16:26
Location: Czech Republic
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Re: Mountain Lake

Postby iSqueezee » 18.02.2012, 19:23

I think he wont release it because people got steal and rap his assets for their own project/game.
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zirakuta
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Member since: 17.07.2011, 04:14
Location: The TyTilian Core
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Re: Mountain Lake

Postby zirakuta » 19.02.2012, 04:49

This really looks amazing! Can't wait for the release ;)
jarmolopulissa
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Posts: 2
Member since: 25.12.2011, 14:27
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Re: Mountain Lake

Postby jarmolopulissa » 20.02.2012, 13:30

hou have you made those screenshots? because when i try it with printscreen i fail to take a good screenshot of only my game. please help me ;)
kind regards J.L
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iSqueezee
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Posts: 1967
Member since: 05.11.2011, 16:26
Location: Czech Republic
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Re: Mountain Lake

Postby iSqueezee » 20.02.2012, 18:06

jarmolopulissa wrote:hou have you made those screenshots? because when i try it with printscreen i fail to take a good screenshot of only my game. please help me ;)
kind regards J.L

viewtopic.php?f=326&t=72419
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Fortran
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Member since: 27.12.2007, 01:50
Location: Nottingham
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Re: Mountain Lake

Postby Fortran » 20.02.2012, 19:17

Reminiscent of Alan Wake in some shots. Really great job!
Associate Producer - New World Interactive
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themodman101
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Posts: 2868
Member since: 26.11.2007, 02:03
Location: USA
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Re: Mountain Lake

Postby themodman101 » 22.02.2012, 22:00

hey Fortran! glad to see your still around ;)

Fantastic work again mate, good comps. though your terrain Textures leave something to be desired. What Resolution are you using for them?


 
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