Forums Gallery Downloads LOGIN |REGISTER

[WIP] Action Packed Map!

Use this section to show off your CE2 levels


 

JJtheGerman
Just getting started
Just getting started
 
Posts: 19
Images: 0
Member since: 10.08.2011, 18:55
Location: Schlüchtern, Germany
Likes: 0

[WIP] Action Packed Map!

Postby JJtheGerman » 27.02.2012, 00:30

I started working with Cry Engine v2 almost 2months ago and started this map as a test to see what I can come up with in the editor.
It worked out quite well so I decided to make it a fully playable and action packed SP map!
The map doesn't have a name yet neither a story but as long as it's fun to play, I do not really care about a story too much anyways :P .

Attached a bunch of photos to it, criticism and feedback is welcome!
Everything you see in these pictures is heavely WIP...
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Gravity is just a guideline!
User avatar
modsuki
Has seen it all
Has seen it all
 
Posts: 5217
Member since: 02.02.2007, 07:25
Likes: 253

Re: [WIP] Action Packed Map!

Postby modsuki » 27.02.2012, 02:04

Nice :)
My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar
Talvipakkanen
Executive Producer
Executive Producer
 
Posts: 4307
Member since: 16.06.2008, 22:11
Location: Oulu, Finland
Likes: 7

Re: [WIP] Action Packed Map!

Postby Talvipakkanen » 27.02.2012, 08:22

Looks like a map you'd like to hop in  :))
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
F37
Senior Developer
Senior Developer
 
Posts: 817
Member since: 19.09.2009, 15:04
Location: Bordeaux, France
Likes: 9

Re: [WIP] Action Packed Map!

Postby F37 » 27.02.2012, 12:04

Your map looks pretty good dude : my main crit concern the cloud material or color that "clash" with the sky / lighting at day time.

Keep it up !
User avatar
megalolpronoob
Developer
Developer
 
Posts: 334
Member since: 09.08.2011, 08:58
Location: Moskow, Russia
Likes: 4

Re: [WIP] Action Packed Map!

Postby megalolpronoob » 27.02.2012, 15:48

Map looks very good! :) But maybe if you change your night ToD more darker it will be look more real. :) I think so...
Image
JJtheGerman
Just getting started
Just getting started
 
Posts: 19
Images: 0
Member since: 10.08.2011, 18:55
Location: Schlüchtern, Germany
Likes: 0

Re: [WIP] Action Packed Map!

Postby JJtheGerman » 28.02.2012, 14:24

Thanks for the good feedback! :D

@F37
I changed the clouds to make them fit better with the TOD and I'm pretty match done with that, just need to do some small adjustments here and there.

@megalolpronoob
Made the night look darker between 03.00-4.45 and 21.30-22.30! The rest of the night is brighter due more stars on the sky.

Now working on a small harbour/asain base. Just need to get my textures working again since I can't get "Surface Textures" applied anymore. :yuck:
Gravity is just a guideline!
User avatar
andrey_filantrop
Producer
Producer
 
Posts: 2065
Member since: 25.01.2010, 15:54
Location: Moscow, Russia
Likes: 57

Re: [WIP] Action Packed Map!

Postby andrey_filantrop » 29.02.2012, 08:49

2 months ago?! With this result. :love: This map is looking very well done even for experienced level designers judging to your shots. What will you show us after some years of working with engine in this case ? 8o
Loving God gives you Happiness, Knowledge, Strength and Freedom.
AURAYAMA on Crydev & AURAYAMA in Russia :)
Portfolio: AndreyFilantrop on deviantART
Life by FlowGraph!
JJtheGerman
Just getting started
Just getting started
 
Posts: 19
Images: 0
Member since: 10.08.2011, 18:55
Location: Schlüchtern, Germany
Likes: 0

Re: [WIP] Action Packed Map!

Postby JJtheGerman » 06.03.2012, 00:30

@andrey - Thanks for the kind words, I'll try my best to get better so that I'll be beast with the editor if CV4 comes out :P .

I added a crashside to the map which will be the location where the player spawns! I'm not really satisfied with the outcome yet so I'm still changing some stuff.

Here are a couple of pictures...

Image

Image

(Does anybody know how to make fog/smoke like in the beginning of the map "Harbour"?
Didn't figure that out yet, but it would probably look awesome to have some actual smoke at the crashside!)
Gravity is just a guideline!
User avatar
mr nopro
Junior Dev
Junior Dev
 
Posts: 158
Member since: 25.08.2011, 16:30
Location: Lazytown
Likes: 6

Re: [WIP] Action Packed Map!

Postby mr nopro » 07.03.2012, 20:21

You've tried fog volumes and experimented with particles? Right?
and are you releasing this soon?
NItimur In Vetinum
JJtheGerman
Just getting started
Just getting started
 
Posts: 19
Images: 0
Member since: 10.08.2011, 18:55
Location: Schlüchtern, Germany
Likes: 0

Re: [WIP] Action Packed Map!

Postby JJtheGerman » 08.03.2012, 00:50

I've started working with the fog volumes today and haven't messed with particles yet.
Besides that I've also worked on the general appeal of the map (added dead bodies to the crashside etc.) Thanks to the people on the webchat!

No I'm not planing to release the map anytime soon, sorry.

Btw, I just came up with an really good idea for a mod today! It's all planed out in my head already. Maybe I'll start working on that one soon but first I have to figure out if it will actually work!
Gravity is just a guideline!
JJtheGerman
Just getting started
Just getting started
 
Posts: 19
Images: 0
Member since: 10.08.2011, 18:55
Location: Schlüchtern, Germany
Likes: 0

Re: [WIP] Action Packed Map!

Postby JJtheGerman » 26.03.2012, 00:26

Some new pictures of my map. I was kinda busy latley so I haven't really made much progress yet, still I wanted to share it with you guys. Just tell me what you think of it and give me feedback if you want to.

Image
Image
Image
Image
Image
Image
Gravity is just a guideline!
User avatar
Talvipakkanen
Executive Producer
Executive Producer
 
Posts: 4307
Member since: 16.06.2008, 22:11
Location: Oulu, Finland
Likes: 7

Re: [WIP] Action Packed Map!

Postby Talvipakkanen » 26.03.2012, 08:43

Map seems to have continuous ToD maybe?
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
User avatar
DevilDante
Skilled Developer
Skilled Developer
 
Posts: 746
Member since: 17.08.2011, 16:25
Location: Genova, Italy
Likes: 3

Re: [WIP] Action Packed Map!

Postby DevilDante » 26.03.2012, 17:45

Uhm, I think the last screens all look too similar to real Crysis maps, just like you copied them into a new project.. but the map does indeed look great, though you should work more on the mountains in the last picture, unless they're made to be like that (so the player can jump on them and reach the top, in which case, it's a great idea). :)
Image
F37
Senior Developer
Senior Developer
 
Posts: 817
Member since: 19.09.2009, 15:04
Location: Bordeaux, France
Likes: 9

Re: [WIP] Action Packed Map!

Postby F37 » 26.03.2012, 18:51

Background mountain in 2nd pic is obviously WIP :easter:

Looks like I am not the only one that like antenna model with particles during night time :meow:

I am not fond off the yellowish look of your ToD during daytime.

Pretty good mapping despite some "shortcuts" on vegetation placement using multiple identical plants :evil:

Keep it up dude !
JJtheGerman
Just getting started
Just getting started
 
Posts: 19
Images: 0
Member since: 10.08.2011, 18:55
Location: Schlüchtern, Germany
Likes: 0

Re: [WIP] Action Packed Map!

Postby JJtheGerman » 26.03.2012, 21:51

-DevilDante

It's impossible to jump over the rocks on the last pic. I've tried for hours (literally). Still working on the looks of the map, going to put some funny and some new things in it. (Cave with Maya temple)
:p

-F37

Still working on the ToD, almost seems like "everbody" made a better one then mine! :P
Yes, the mountain on the second picture is still WIP, in generall I've massive problems with making mountains look realisitic.

New pics to come soon!
Gravity is just a guideline!


 
Connect and collaborate with CRYENGINE developers in the official Forums.
Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
Community