So, I have been releasing tons of particles lately, however this is the final package.
I have been working on this project for about a year, and I find it necessary to release it now before I forget it.
Most of the particles are custom made with my own texture sheets. My goal with this release was to create something that could look similar to the reality. I think I managed it.
I have created new explosions for the different materials,added new muzzleflash,new bullethits and much more. Would be too much to write down. Probably 200 particles have been adjusted, created too make it look even more spectacular.
- New rocket explosions for sand,soil,metal,rock etc.. all the materials have new explosions which reacts to wind and debris colliding with the ground/enviorment around it.
-Bullet hits, to soil,sand rocks, etc... the smoke follows the wind in an realistic manner.
It's just too much to write really, I have created a video too showcase some of the particles.
New muzzleflash, a much more realistic look to the whole particle system in Crysis.
There are way too many particles for me to write down, just try it out and see for yourself
Hope you will enjoy this package. Constructive criticism is welcomed
Extract zz_particles.pak to
C:\Program Files (x86)\Electronic Arts\Crytek\Crysis\Game
If you can't get it to work unpack zz_particles.pak to the same directory
Here you have a video as well, sorry for the poor quality