Forums Gallery Downloads LOGIN |REGISTER

Skybox problem

If you have problems with the Sandbox editor or other provided tools, let us know here.


 

dragonfly256
Just getting started
Just getting started
 
Posts: 5
Member since: 16.04.2012, 17:36
Likes: 0

Skybox problem

Postby dragonfly256 » 18.04.2012, 09:09

So latest version without Crysis 2. My problem is that when i chose from materials skybox: day 2 for example, water is becoming black, sun is kinda not there, sky is just blue and i cannot see any sky textures even thou they shows up in diffuse, any idea what is happening, i watched a few videos on youtube and none have this issue, or im just doing something wrong? Any help would be appreciated. :meow: or better yet can someone write how to set skybox from scratch, i will try to go again step by step
fractal.design
Just getting started
Just getting started
 
Posts: 13
Member since: 01.09.2011, 00:54
Likes: 0

Re: Skybox problem

Postby fractal.design » 20.04.2012, 05:29

Yes same problem for me too: Changing the skybox in the environment rollupbar doesn't load up the texture.

Running Sandbox 3.4 on Win7 64 (running DX11)

Something I/we are not doing? or a bug?
AndyRH
Just getting started
Just getting started
 
Posts: 15
Member since: 17.08.2011, 16:11
Location: London
Likes: 0

Re: Skybox problem

Postby AndyRH » 20.04.2012, 14:25

I have a problem with static skyboxes as well. In my case I imported the TOD settings from the Forest level into my level just to see how things were done. When I changed the sky from Skyhdr to a static one, the sky went completely black.
I set my level TOD back to default and the static sky magically appeared. I also loaded up the Forest level and had the same problem, so I've come to the conclusion that the skybox problems are caused by a setting in the TOD editor (which haven't found yet).
User avatar
lsmft
Just getting started
Just getting started
 
Posts: 7
Member since: 16.04.2012, 18:12
Likes: 0

Re: Skybox problem

Postby lsmft » 20.04.2012, 18:26

User avatar
OrchidFace
Junior Dev
Junior Dev
 
Posts: 108
Member since: 25.09.2011, 03:06
Likes: 1

Re: Skybox problem

Postby OrchidFace » 16.05.2012, 05:29

yep. Loading a sky material breaks everything for me.
User avatar
OrchidFace
Junior Dev
Junior Dev
 
Posts: 108
Member since: 25.09.2011, 03:06
Likes: 1

Re: Skybox problem

Postby OrchidFace » 16.05.2012, 06:49

I've tried it on a different map and finally got it to work (the first map was glitching out). There is a skybox multiplier in the advanced time of day settings which is set to 0 by default. Didn't know about this one. Also the top fog density needs to be set low or to 0.


 
Connect and collaborate with CRYENGINE developers in the official Forums.
Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
Community