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Cutscene camera clipping

Character and Object Animation Setup. Trackview Cutscenes Setup.


 

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Razorback-PT
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Cutscene camera clipping

Postby Razorback-PT » 24.03.2012, 19:17

For my project I'm doing a lot of first person cutscenes. The default camera clipping plane is too large and is cutting the arms of my character.

Older threads about this only mentioned messing with the FOV and moving the camera away from the arms. This is not an option in my case. There was also mention of a c var called cl_nearPlane but it only affects the game player camera.

Is it possible to change this for my trackview cameras?
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cameraclip.jpg
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Razorback-PT
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Posts: 137
Member since: 30.06.2011, 02:26
Location: Portugal
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Re: Cutscene camera clipping

Postby Razorback-PT » 29.03.2012, 22:55

This is becoming a major issue for my project. Half of my scenes are suffering from clipping.

Please, if someone who is very familiar with the engine could at least tell me if it's possible to solve or if I should quit searching for a solution.
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Mika
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Re: Cutscene camera clipping

Postby Mika » 18.04.2012, 19:29

I don't know much about the camera clipping planes, so maybe someone else can really solve this issue.
But in the meantime, my suggestion would be to change the fov of the camera to something lower.
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SnowGecko
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Re: Cutscene camera clipping

Postby SnowGecko » 18.04.2012, 20:00

adjust camera Focal length :) in camera attributes on the roll up bar you may also scale the camera or try this

http://freesdk.crydev.net/display/SDKDO ... son+Camera
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Razorback-PT
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Posts: 137
Member since: 30.06.2011, 02:26
Location: Portugal
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Re: Cutscene camera clipping

Postby Razorback-PT » 18.04.2012, 20:58

Unfortunately changing the FOV is of little help. If you look at my screen shot, the FOV value necessary to hide the clipping would crop 80% of the image.

SnowGecko, that tutorial has already been of great use for setting up my first person cutscenes, but there's nothing there to help me with the clipping.

Thanks for the help guys but I've given up on this issue. I'm mostly just trying to move the camera out of the way of the arms whenever it is needed. It's a bit of a hack job but I have no other choice at the moment.
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SnowGecko
Not my first Rodeo
Not my first Rodeo
 
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Member since: 30.06.2011, 13:37
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Re: Cutscene camera clipping

Postby SnowGecko » 19.04.2012, 03:40

sorry sir maybe a different positioned shot is in order like over the shoulder :)
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