I'm looking for a game engine or simulator for a new project, and I'm hoping you can help me figure out if CE3 is something worth considering for our purposes. Unfortunately I'm not familiar with game engines in general, so forgive me if I screw up the lingo..
For a new research project we want to be able to simulate/render relatively small indoor and outdoor environments, think living rooms, or garden sized areas, but with highly realistic looks. An agent/camera/viewpoint needs to be able to move inside this environment.
The crucial part however, is that this needs to be coupled to our model. More specifically, we need to be able to output frames (or short videos) from the engine/simulation, as well as map or path coordinates of the agent (for instance by printing them to textfiles). Secondly, the engine/simulation then needs to be able to take in commands for moving the agent, for instance through simple text files, or possibly through more complex piping.
My question is if the above would be possible with the CE3 engine, and realistically how much effort it would take to accomplish this for a small group of people who are new to gaming engines / rendering in general, but are otherwise computer savvy.
Thank you for your help!
Last edited by kolfers
on 23.04.2012, 15:59, edited 2 times in total.