Forums Gallery Downloads LOGIN |REGISTER

Material for lampshade

Topics about 3DS Max, Softimage, Maya, Photoshop, and various other software packages.


 

Reinchard
Junior Dev
Junior Dev
 
Posts: 109
Member since: 15.10.2009, 18:04
Location: Poland
Likes: 13

Material for lampshade

Postby Reinchard » 01.05.2012, 18:50

Hi!
I make a model of night lamp and I make material for lampshade. Now I want to put some light inside and there is a problem. Model of lampshade is 2-sided and when i try reduce opacity, my material disappear. Is this any way to make good looking effect of light inside lampshade?
User avatar
andrey_filantrop
Producer
Producer
 
Posts: 2065
Member since: 25.01.2010, 15:54
Location: Moscow, Russia
Likes: 57

Re: Material for lampshade

Postby andrey_filantrop » 24.05.2012, 18:42

Just use alpha-channel in your lamp-side texture, man :)
Loving God gives you Happiness, Knowledge, Strength and Freedom.
AURAYAMA on Crydev & AURAYAMA in Russia :)
Portfolio: AndreyFilantrop on deviantART
Life by FlowGraph!
User avatar
andrey_filantrop
Producer
Producer
 
Posts: 2065
Member since: 25.01.2010, 15:54
Location: Moscow, Russia
Likes: 57

Re: Material for lampshade

Postby andrey_filantrop » 26.05.2012, 06:44

Yes it is, but destroyable windows are not two-sided. They have 6 poly closed shape - at least destroyable windows. Non destroyable one you may create with all your fantasy applied to it what you can only imagine. :)
Loving God gives you Happiness, Knowledge, Strength and Freedom.
AURAYAMA on Crydev & AURAYAMA in Russia :)
Portfolio: AndreyFilantrop on deviantART
Life by FlowGraph!


 
Connect and collaborate with CRYENGINE developers in the official Forums.
Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
Community