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Warhead II - Beta V2

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ceylonfarmer
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Re: Warhead 2

Postby ceylonfarmer » 01.05.2012, 09:09

USSR_GRAND wrote:No I dont have a release date. I have not been working on it lately. I have 2 weeks left of school before I graduate, and I have a classes that need to be taken care of before I can get back to modding.

Modding is just a hobby to me, like it is to anyone else. Not a job, so im not forced to do anything or work at a certain pace. However, next time I make a thread I will make sure that the project is near complete. ;)

USSR Grand uh can you send me the map through pm ?
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USSR_GRAND
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Re: Warhead 2

Postby USSR_GRAND » 01.05.2012, 19:21

Just a little boring video to keep you waiting!



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Geeman
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Re: Warhead 2

Postby Geeman » 02.05.2012, 18:15

Ahh, I liked the music beat in the videos. Especially with those soldiers looking like they were casually walking in to kick some 'you know what'! I thought that was good.

I'm just gonna walk up here and lay down a can of whoopa**. :evil:
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TheMagnumman357
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Re: Warhead 2

Postby TheMagnumman357 » 03.05.2012, 06:05

Still working on my computer problems, hopefully I can start working again, somewhat soon.
"The DAY AFTER" set in an open world Chicago and NY
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http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
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ceylonfarmer
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Re: Warhead 2

Postby ceylonfarmer » 03.05.2012, 12:39

USSR_GRAND wrote:
Just a little boring video to keep you waiting!




USSR GRAND did you delete unnecessary vegetation to optimize rgot's level?
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USSR_GRAND
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Re: Warhead 2

Postby USSR_GRAND » 04.05.2012, 11:46

ceylonfarmer wrote:USSR GRAND did you delete unnecessary vegetation to optimize rGOt's level?


No, I just changed the View-dist to an appropriate setting. A GTX 580 will get you 45 - 65 FPS
Im also using some extra configs. How ever im having some vegetation bugs. The game will crash if player shoots to many palm trees. (If 2 palm trees are shot and broken, then the game crashes)

When I shoot at one palm tree then every palm tree on the entire map breaks and then the engine crashes.

This is a big problem, and postpones the release of this project.
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mr nopro
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Re: Warhead 2

Postby mr nopro » 04.05.2012, 14:48

The sun shafts are quite bright. Looks weird to me.
edit - a bright sun is ok but not those shafts, The sun doenst interract realistic anymore with the foliage and objects.
Last edited by mr nopro on 05.05.2012, 10:43, edited 1 time in total.
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lonelypatrick
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Re: Warhead 2

Postby lonelypatrick » 05.05.2012, 08:10

and the other thing i have no idea ambulance car, medic's and civilians what doing in a jungle? ROFL.........
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rGOt
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Re: Warhead 2

Postby rGOt » 06.05.2012, 23:32

Download mod for recover anim boids for Warhead2:
http://rgot.free.fr/Warhead2/Animobjects/AnimObject.rar

1-Copy folders "objects" and "Scripts" in ..\Mods\WARHEAD\GameCrysis2\

2-In editor, use

*"Entity\Boids\Plover" for this model:
mods/crysis1revival/gamecrysis2/objects/characters/animals/amphibians/toad/toad.cdf

*"Entity\Boids\Turtles" for this model:
mods/crysis1revival/gamecrysis2/objects/characters/animals/turtles/red_eared_slider/red_eared_slider.cdf

*"Entity\Boids\Crabs" for this model:
mods/crysis1revival/gamecrysis2/objects/characters/animals/crab/crab.cdf

*"Entity\Boids\Chickens" for this model:
mods/crysis1revival/gamecrysis2/objects/characters/animals/birds/rooster/rooster.cdf

3-In editor Tools\Reload scripts (drop-down menu)


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ceylonfarmer
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Re: Warhead 2

Postby ceylonfarmer » 07.05.2012, 03:27

USSR_GRAND wrote:
ceylonfarmer wrote:USSR GRAND did you delete unnecessary vegetation to optimize rGOt's level?


No, I just changed the View-dist to an appropriate setting. A GTX 580 will get you 45 - 65 FPS
Im also using some extra configs.

can you send me the configs through pm and how can i change the view distance ?
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Re: Warhead 2

Postby USSR_GRAND » 07.05.2012, 10:27



Warhead 2 gameplay. Its kinda boring, but it has some pretty good eyecandy to it though.
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USSR_GRAND
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Re: Warhead 2

Postby USSR_GRAND » 08.05.2012, 01:42

WARHEAD - Three new levels

The original title is misleading. The project has nothing to do with the Crysis WARHEAD. But It will feel refreshing!

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TheMagnumman357
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Re: Warhead 2

Postby TheMagnumman357 » 08.05.2012, 01:49

USSR_GRAND wrote:
WARHEAD - Three new levels

The original title is misleading. The project has nothing to do with the Crysis WARHEAD. But It will feel refreshing!

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Looks great!

But what is the story now, could you send me a pm to catch me up ? Also what level should I be designing ?
"The DAY AFTER" set in an open world Chicago and NY
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http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
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promuckaj
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Re: Warhead 2

Postby promuckaj » 08.05.2012, 08:10

What is the story with that taxi in the jungle!? c c c
USSR_GRAND
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Re: Warhead 2

Postby USSR_GRAND » 26.05.2012, 02:19

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Got the Assault Scope from Crysis 1. -By realmzperx
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