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Randomness not being... random

Gameplay Setup, SP/MP Logic, Audio Setup, AI Logic, Entity Usage, etc.


 

User avatar seith
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Member since: 29.10.2007, 07:14
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Randomness not being... random

Postby seith » 19.05.2012, 15:51

Hello, I'm experimenting with random text being input to the screen and so far I can't get the randomness to work; it's always the same line that's being triggered. Could anyone please tell me why?
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User avatar Talvipakkanen
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Re: Randomness not being... random

Postby Talvipakkanen » 19.05.2012, 16:36

I've not tried RandomTrigger, but RandomSelect with both "outMin" and "outMax" set to "1" should do.
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

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User avatar seith
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Posts: 778
Member since: 29.10.2007, 07:14
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Re: Randomness not being... random

Postby seith » 19.05.2012, 16:50

Excellent! It worked. Thanks Talvi!