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[Download] Photogrammetry: Père-Lachaise

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User avatar Synce
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[Download] Photogrammetry: Père-Lachaise

Postby Synce » 16.08.2015, 04:10

Hello everyone,
 
I've been experimenting photogrammetry, and here is one model I share with you:
 
Image
 

Vimeo
 
This small demo features:
-high definition mesh (321 291 polygons)
-2x8192px textures (albedo, normal and smoothness)
-a dynamic rotation
-zoom (fov 45 to 30)
-a dynamic depth of field (distance, range, amount)
 
Download Père-Lachaise Tree Demo
 
Making of
 
I tried to have a sharp and realistic render, even if my camera and lens are cheap.
The demo is highly optimized, it should run on any DX11 computer.
It's not perfect, tell me what you think.
 
Enjoy!
Last edited by Synce on 22.02.2016, 22:23, edited 12 times in total.
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby manuk » 16.08.2015, 05:57

Beaux travail :]
No PMs for help plz, use the forums.
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User avatar darkmountaingames
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby darkmountaingames » 16.08.2015, 08:23

Sweet! Synce..

Doesn't get better than real. (Sorry to all the traditional 3d modelers ;)
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User avatar DGrimProductions
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby DGrimProductions » 16.08.2015, 11:00

If they could use 310k of verts they would make the same quality :)
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby tothespace » 16.08.2015, 12:04

wow,,,
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby deependra123 » 16.08.2015, 14:48

nice work
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Working on secondary engine.
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby currve » 16.08.2015, 18:10

As already said, very well done! The details and materials are in a great compostition, though the stones are a bit soft imho..
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby DGrimProductions » 16.08.2015, 18:33

Someone noticed its a graveyard?
Either way,nice work. Would like to see it inside the engine though.. thats a real test.
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby currve » 16.08.2015, 18:41

DGrimProductions wrote:Someone noticed its a graveyard?
Either way,nice work. Would like to see it inside the engine though.. thats a real test.


Yeah, I saw that it is. It's already in-engine ;)
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby CollinBishop » 16.08.2015, 19:00

currve wrote:
DGrimProductions wrote:Someone noticed its a graveyard?
Either way,nice work. Would like to see it inside the engine though.. thats a real test.


Yeah, I saw that it is. It's already in-engine ;)


I just extracted the pak file and took it into the engine manually. It is really not hard to do.
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby Synce » 16.08.2015, 19:07

Thanks everyone.
The Père-Lachaise is a famous cemetery: https://en.wikipedia.org/wiki/P%C3%A8re ... e_Cemetery
It is in-engine, what did you mean? I just made it simple to visualize.
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby DGrimProductions » 16.08.2015, 19:08

Maybe a simple tut about this? How to get the textures so they fit? I dont get this stuff :p
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User avatar Synce
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Re: [Download] Photogrammetry: Père-Lachaise Tree

Postby Synce » 16.08.2015, 22:37

I made a small making of here : http://simonmajar.com/essays/2015/08/ma ... -lachaise/
Tell me what do you think, if I should add more details about something.
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Re: [Download] Photogrammetry: Père-Lachaise

Postby sparki » 16.08.2015, 23:22

Could you do a small section of the cemetery so we could walk around in it in engine? That would be amazing.
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Re: [Download] Photogrammetry: Père-Lachaise

Postby Synce » 17.08.2015, 00:03

Hmm this will be too much work. I had just a bit of spare time. Sorry.