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help about chr files

Topics about 3DS Max, Maya, Photoshop, and various other software packages.


 

User avatar dkgamesstudio
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help about chr files

Postby dkgamesstudio » 10.12.2016, 10:39

hi,everybody.

i have a rigged face model,but when i ready export to cryengine,the log says

"Cannot export vertex 0 because it contains link to an unknown bone: -1. Export failed."

Why?Please help

Thanks

PS:3DMAX version is 2012,cryengine version is 3.8.6
User avatar dkgamesstudio
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Re: help about chr files

Postby dkgamesstudio » 10.12.2016, 10:43

@CollinBishop
User avatar Lavizh
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Re: help about chr files

Postby Lavizh » 10.12.2016, 10:51

dkgamesstudio wrote:@CollinBishop
that only works on Slack not the forums.

Are you sure everything is correct? Is there a missing bone somewhere? You need to go over the model and triplecheck.
 
 
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User avatar dkgamesstudio
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Re: help about chr files

Postby dkgamesstudio » 10.12.2016, 11:01

maybe no problem,I'll upload the .max attachment later
thank you lavizh
User avatar pdziagwa
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Re: help about chr files

Postby pdziagwa » 10.12.2016, 13:10

Check if all bones are parented under main skeleton.
User avatar dkgamesstudio
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Re: help about chr files

Postby dkgamesstudio » 20.12.2016, 05:09

ok i remake model and skinned but.same question.

here is model https://drive.google.com/file/d/0B1Gw_W ... p=drivesdk
User avatar sparki
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Re: help about chr files

Postby sparki » 09.01.2017, 11:13

I usually get that if i have the wrong bone chosen in the "export bone" area of the exporter. Make sure that bone is the root of the skeleton to which the mesh is skinned.