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|Polygon count||Low POly|
|UV type||Yes, non-overlapping|
Originally created with Maya 2014. Final images and wireframe images rendered with CRYENGINE V.
Completly modulur. Tested and works well with spline tool for quick and efficient use.
3 Objects - (9) Each object has Left, Middle, Right sections.
9 materials included:
All textures included are built with PBR workflow
All texture have same resolution: 2048x2048pixels
TIF and DDS (diffuse, DDNA, Specular)
Each object has its own texture folder (labelled as the name of the object.)
YOU MUST HAVE THE OBJECTS MATERIAL SPECULAR AND DIFFUCE COLOR SET TO : 255,255,255.
YOU MUST HAVE SMOOTHNESS SET TO 255.
PBR Texturing requires that you have your environmental probes set, and cubemaps rendered.
Also.. be sure to have your Environmental probes active when using PBR textured objects.
If this is not done properly, the texture will not render out the way it was intended to be.
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