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|UV type||Yes, non-overlapping|
The contents are set in a realistic setting and are made with current and next gen in mind with each piece coming complete with several LOD levels and Proxy meshes to fit every project.
-11 Standalone rubble piles
-47 Standalone debris pieces
-4 Tiled textures with Height Maps for tessellation
-Concrete/Bricks/Blocks/Mixed style types
-Highest LOD setting per rubble pile averages at 3k-4k triangles
-4 LOD levels per rubble pile piece at 100/66/33/10 percentages
-2 LOD levels per standalone debris piece at 100/50 percentages
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