01-2: Intro, level design, entities, spawn points, GameSDK
Tutorial info  
Difficulty Beginner
Updated April 09, 2020

An introduction to the CRYENGINE 5 interface, creating a new level, sculpting terrain, working with the default  camera, spawning the GameSDK player, adding brush entities, and modifying entities by moving, scaling, and rotating. This introduction is relevant to any game and is not specific only to the Flappy Boid project.

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.


Join discussions and provide feedback on a wide range of topics.


Need help? The community can help you to find the answers you need quickly.