Chapter 1 part 2: Adding Entities and First Flow Graph Script
Tutorial info  
Difficulty Beginner
Updated October 11, 2019
Software
CRYENGINE 5.x

Getting the basic Flappy Boid level created using RigidBodyEx legacy entities to add the pipes and player, setting physics properties and materials, spawning the GameSDK player, and adding the jump mechanic to the player with the first FlowGraph script.