Breeze ep. 5: creating a player controller in C++
Tutorial info  
Difficulty Beginner
Updated July 28, 2021
Software
cryengine 5.6
c++

This is episode five in this 15-part build-a-game series on how to build Breeze, a third person jump-and-run platformer using CRYENGINE 5.6, hosted by Junior Evangelist Roman Perezogin.

In this episode, support engineer Joshua Nuttall tutorial shows you how to set up a third person camera and character using C++. Joshua also shows you best practices for adding custom CVars so designers and artists can easily adjust functionality at runtime.

Contents

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.

Forums

Join discussions and provide feedback on a wide range of topics.

Marketplace

A wide range of assets, ready to use in your CRYENGINE projects.