Breeze ep. 6b: Pickup & collection zone C++ mechanics
Tutorial info  
Difficulty Intermediate
Updated August 03, 2022
Software
cryengine 5.6
C++
visual studio

In Episode 6B, Joshua walks you through the step-by-step process of creating an object pick-up zone. The tutorial shows you how to set up objects such as fuel cans that can be picked up and taken to a collection area to trigger an event, in this case, launching a rocket!

Contents:

Assets required
  • https://www.cryengine.com/marketplace/product/crytek/summer-academy-1-breeze-assets-and-level

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