01-2: Intro, level design, entities, spawn points, GameSDK
Tutorial info  
Difficulty Beginner
Updated April 09, 2020

An introduction to the CRYENGINE 5 interface, creating a new level, sculpting terrain, working with the default  camera, spawning the GameSDK player, adding brush entities, and modifying entities by moving, scaling, and rotating. This introduction is relevant to any game and is not specific only to the Flappy Boid project.

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