Optimize levels using layer streaming

Optimizing performance using layer streaming to dynamically hide and show layers

Tutorial info  
Difficulty Intermediate
Updated October 10, 2019
Software
CRYENGINE 5.x

Layer streaming optimizes levels by allowing you to hide and show layers dynamically in-game to reduce drawcalls and vertex counts. The technique is simple and will make an immediate impact on the performance of your game!

Assets required
  • PIT_BLANK.cry

Was this helpful?