The Dynamic Response System
Tutorial info  
Difficulty Beginner
Updated October 14, 2019
Software
CRYENGINE 5.x

Senior Narrative Designer Tim Partlett gives a thorough introduction to using the DRS (Dynamic Response System) to produce game-driven dialog that's context-sensitive and responsive to game states instead of pre-scripted, reminding us that the DRS can be used to trigger anything dynamically, not just dialog.

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.

Forums

Join discussions and provide feedback on a wide range of topics.

Answers

Need help? The community can help you to find the answers you need quickly.