CRYENGINE is the first all-in-one development solution with truly scalable computation and benchmark graphics technologies. With CRYENGINE, developers are fully equipped to create standout game experiences, using the engine behind games like Ryse: Son of Rome, Robinson: The Journey, The Climb, Crytek’s latest release Hunt: Showdown, and the Crysis series.

The famous CRYENGINE Sandbox editor is a production-proven, third-generation, real-time tool suite designed and built by AAA developers. All the development features of a CRYENGINE game can be produced, edited, and played immediately with the “what you see is what you play” (WYSIWYP) system. The engine can handle the instant conversion and optimization of assets in real-time, enabling cross-platform changes to all elements of the game creation process. This increases the speed and quality of development while significantly reducing the risk that comes with creating multi-platform games.

The most powerful game development platform is now available to everyone.

  • Full source code (engine and Editor source code)
  • All engine features
  • Full commercialization
  • 5% Royalty – your first 5K €/$ of annual revenue per project is royalty-free
  • Access to all platforms, and primed for VR development
  • An Asset Database filled with CRYENGINE-ready assets
  • Access to learning resources
  • Access to paid support from the CRYENGINE team

You can find an overview of the engine's features on our website.

Platform support

With CRYENGINE, you can develop software for Windows, Linux, PlayStation 4, Xbox One, Oculus Rift, OSVR, PSVR, and HTC Vive. Mobile support is in development.

Documentation and resources

Take advantage of our extensive online documentation to help you get the most out of your CRYENGINE experience. The links below will point you to key CRYENGINE development resources, including written documentation and community resources:

Getting started

If you are using CRYENGINE for the first time, our Getting Started Guide for CRYENGINE 5 will get you up-and-running quickly.

32-bit systems

CRYENGINE 5.6 and beyond don't support development for 32-bit systems. If you wish to make your game available to 32-bit system users, please consider CRYENGINE version 5.5 and previous versions of the engine.

Requesting Source Code for CE 5.7 LTS

With the release of CRYENGINE 5.7 LTS, Engine source code is being distributed via a private repository while as of May 2022, CRYENGINE versions 5.0 to 5.6.7 will have been removed from GitHub and the CRYENGINE Launcher. Access to the CRYENGINE 5.7 LTS source code is only provided on request to registered developers (see the official announcement here), as explained below.

Before proceeding to make a request, make sure that you have:

  1. Navigate to the user dashboard area at the top right of your account.
  2. Request to connect your GitHub account with CRYENGINE 5.7 LTS on GitHub and follow the steps promped to you.