CRYENGINE Master Class: Game Optimization

CRYENGINE Master Class: Game Optimization

Our latest CRYENGINE Master Class introduces two key tools, Statoscope and MemReplay, which will help you optimize your game. Introduced by CRYENGINE experts and featuring a Q&A with real users, the video will give you invaluable insight into the process of optimization using battle-hardened techniques

The video features Nico Moss, Lead Systems Programmer, demonstrating the Statoscope tool and Engine Programmer Michael Madsen who showcases the MemReplay tool, both using builds of Hunt: Showdown. The video concludes with a Q&A hosted by our Learning Manager Brian Dilg featuring questions from the CRYENGINE community, answered when this webinar was originally broadcast live. In just under an hour, this video will help you get ahead when it comes to the key optimization process and you can investigate both tools further by checking out the CRYENGINE documentation for Statoscope and MemReplay.

Want more? Check out our other CRYENGINE Master Class videos, covering topics including Audio, AI, Blendspace, and more.

As always, we’d love to hear your feedback, comments, and questions on our forums, Discord, Facebook & Twitter.


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  • MoonBeam

    wow, need more this kinda master class videos in future, thanks cry team!

  • spotdot

    thanks guys! this can come in handy for my new game :)

  • R3VO
    • R3VO
    • July 24, 2018

    Really interesting and helpful. Thanks to the Crytek Team.

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