CRYENGINE Master Class: Mannequin

CRYENGINE Master Class: Mannequin

In our latest CRYENGINE Master Class, we’re sharing the second in a series of tutorials that we’ve previously only used internally for reference. Today’s Master Class is all about the Mannequin system.

The video shows you how you can sequence animations with Mannequin, covering the timeline, user interface, and how to create fragments. It’s a presentation from our CRYENGINE team for our Crytek game development team, with the techniques shown used in shipped games. The video gives a broad overview of how you can manage the complexities of interactive animation and you can go further by checking out our documentation here. Get yourself some behind-the-scenes, in-house knowledge by checking out the video below.


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  • Show all comments (6)
  • silver008

    We are waiting for that since the first release of Crysis MOD SDK in 2008.

  • cuidaniu

    please give crytek patience,crytek will do more and more better

  • silver008

    What about non-human characters?

  • tonyangl

    yap, very frequent crashes before 5.3.......

  • spotdot


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