CRYENGINE Master Class: Mannequin

CRYENGINE Master Class: Mannequin

In our latest CRYENGINE Master Class, we’re sharing the second in a series of tutorials that we’ve previously only used internally for reference. Today’s Master Class is all about the Mannequin system.

The video shows you how you can sequence animations with Mannequin, covering the timeline, user interface, and how to create fragments. It’s a presentation from our CRYENGINE team for our Crytek game development team, with the techniques shown used in shipped games. The video gives a broad overview of how you can manage the complexities of interactive animation and you can go further by checking out our documentation here. Get yourself some behind-the-scenes, in-house knowledge by checking out the video below.


- Your CRYENGINE Team


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Comments

  • Show all comments (7)
  • We are waiting for that since the first release of Crysis MOD SDK in 2008.

  • please give crytek patience,crytek will do more and more better

  • What about non-human characters?

  • yap, very frequent crashes before 5.3.......

  • seriously?!

  • Is this a joke? CE version 3.1, 5 crashes during presentation and nothing new (all this and much more described in docs)...dissapointed

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