CRYENGINE V Hotfix #2 is here
CRYENGINE V Hotfix #2 is here

CRYENGINE V Hotfix #2 is here

We are deploying fixes for the Sandbox, WAF, SVOGI, terrain and a couple more!

Here is the full list of fixes we are bringing in this hotfix:
  • Fix serialization of SVOTI feature flag in EditorQT, state should now be remembered
  • Fix red vegetation if used with terrain color and some cases of red terrain 
  • Fixed and re-enabled PRO for terrain, removed DefaultPersistentRenderObject from RenderMesh 
  • Material dialogs now display newly created materials
  • Fix a scenario where WAF could not open the options dialog due to Bootstrap settings being required
  • Copy some materials and textures used in every project to EngineAssets. This fixes ReplaceMe textures showing up after ie, creating a terrain.
  • Fix Sandbox (both) from hanging in the “loading plugins” phase of startup.
 

All the best,

The CRYENGINE team.