Master Class: The CRYENGINE Rendering Pipeline
Master Class: The CRYENGINE Rendering Pipeline

Master Class: The CRYENGINE Rendering Pipeline

CRYENGINE Technical Director Theodor Mader gives a 90 minute, deep-dive presentation packed with insights about the CRYENGINE rendering pipeline.

CRYENGINE is famous for its real-time rendering power, allowing you to quickly and easily produce beautiful and ultra-realistic worlds. In our latest Master Class, Technical Director Theodor Mader opens up the hood to reveal the CRYENGINE rendering pipeline's secrets in an illuminating 90 minute presentation. The Master Class is aimed at C++ programmers who want to understand and customize the rendering pipeline, and it provides a detailed technical profile of rendering in CRYENGINE.

This presentation provides detailed insights into every stage of image processing. Theo discusses APIs, and their associated code modules in detail. He also covers how to write custom shaders, and covers rendering-related console variables, debugging and optimization, and much more. Anyone involved with compiling and modifying CRYENGINE directly from source code will find these insights especially invaluable.

As mentioned, this presentation will be most useful for programmers with experience of game development and using game engines. If you are completely new to CRYENGINE, we recommend you download our beginner's course, which shows you how to make a complete game with our engine, or watch the tutorial on our YouTube channel.

Don't forget to subscribe to our YouTube channel, where we host a range of content, including tutorials covering all aspects of the engine and game design. Pick up tips and tricks, ask questions, and more by joining our community and the CRYENGINE development team over on our official CRYENGINE Discord channel. You can leave us feedback and get social in the comments, on the forum, or via Facebook and Twitter.

If you find a bug in the engine, please report it directly on GitHub, which helps us to process the issue quickly and efficiently. Want to show your love for CRYENGINE? Pick up merch over on the official online Crytek Store.

We're always looking for new team members. At Crytek, we value diversity, and we actively encourage people from all kinds of backgrounds and experience levels to apply to our open positions, so join us over at LinkedIn and check out our careers page.

March 12, 2021 16:17

So great! Please add more advanced topic like that :)

March 03, 2021 06:29

Super happy to see some more stuff!

February 27, 2021 21:17

Too late with this info. Where have you been when there was CryEngine 3 and people still wanted to use this engine?

February 25, 2021 17:21

A technical master class from the Technical Director ?
I am in!