Enumerations used in the console system.
enum EVarFlags { VF_NULL = 0x00000000, VF_CHEAT = 0x00000002, VF_DEV_ONLY = 0x00000004, VF_DEDI_ONLY = 0x00000008, VF_NET_SYNCED = 0x00000080, VF_DUMPTODISK = 0x00000100, VF_READONLY = 0x00000800, VF_REQUIRE_LEVEL_RELOAD = 0x00001000, VF_REQUIRE_APP_RESTART = 0x00002000, VF_WARNING_NOTUSED = 0x00004000, VF_COPYNAME = 0x00008000, VF_MODIFIED = 0x00010000, VF_WASINCONFIG = 0x00020000, VF_BITFIELD = 0x00040000, VF_RESTRICTEDMODE = 0x00080000, VF_INVISIBLE = 0x00100000, VF_ALWAYSONCHANGE = 0x00200000, VF_BLOCKFRAME = 0x00400000, VF_CONST_CVAR = 0x00800000, VF_CHEAT_ALWAYS_CHECK = 0x01000000, VF_CHEAT_NOCHECK = 0x02000000, VF_SYSSPEC_OVERWRITE = 0x04000000, VF_CVARGRP_IGNOREINREALVAL = 0x08000000, VF_LIVE_CREATE_SYNCED = 0x10000000, VF_RENDERER_CVAR = 0x20000000, VF_DEPRECATED = 0x40000000 };
IConsole.h
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Members   | 
 
Description   | 
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VF_NULL = 0x00000000   | 
 
just to have one recognizable spot where the flags are located in the Register call   | 
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VF_CHEAT = 0x00000002   | 
 
stays in the default state when cheats are disabled   | 
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VF_DEV_ONLY = 0x00000004   | 
 
cvar is only registered with the console in non release builds   | 
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VF_DEDI_ONLY = 0x00000008   | 
 
cvar is only registered with the console in non release or dedicated server builds   | 
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VF_NET_SYNCED = 0x00000080   | 
 
synchronised between server and client(s); server authorative   | 
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VF_READONLY = 0x00000800   | 
 
can not be changed by the user   | 
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VF_WARNING_NOTUSED = 0x00004000   | 
 
shows warning that this var was not used in config file   | 
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VF_COPYNAME = 0x00008000   | 
 
otherwise the const char * to the name will be stored without copying the memory   | 
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VF_MODIFIED = 0x00010000   | 
 
Set when variable value modified.   | 
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VF_WASINCONFIG = 0x00020000   | 
 
Set when variable was present in config file.   | 
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VF_BITFIELD = 0x00040000   | 
 
Allow bitfield setting syntax.   | 
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VF_RESTRICTEDMODE = 0x00080000   | 
 
is visible and usable in restricted (normal user) console mode   | 
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VF_INVISIBLE = 0x00100000   | 
 
Invisible to the user in console   | 
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VF_ALWAYSONCHANGE = 0x00200000   | 
 
Always accept variable value and call on change callback even if variable value didnt change   | 
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VF_BLOCKFRAME = 0x00400000   | 
 
Blocks the execution of console commands for one frame   | 
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VF_CONST_CVAR = 0x00800000   | 
 
Set if it is a const cvar not to be set inside cfg-files   | 
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VF_CHEAT_ALWAYS_CHECK = 0x01000000   | 
 
This variable is critical to check in every hash, since it's extremely vulnerable   | 
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VF_CHEAT_NOCHECK = 0x02000000   | 
 
This variable is set as VF_CHEAT but doesn't have to be checked/hashed since it's harmless to hack   | 
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VF_SYSSPEC_OVERWRITE = 0x04000000   | 
 
This variable is specified by system.cfg with the intention to overwrite all subsequent settings   | 
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VF_CVARGRP_IGNOREINREALVAL = 0x08000000   | 
 
This variable will be ignored when cvar group's real val is checked (Needed for cvars which are in a group but change in various situations)   | 
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VF_LIVE_CREATE_SYNCED = 0x10000000   | 
 
This variable will be synced with LiveCreate clients   | 
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VF_RENDERER_CVAR = 0x20000000   | 
 
The update of this variable will be done in render thread   | 
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VF_DEPRECATED = 0x40000000   | 
 
Deprecated cvars use default values which cannot be modified outside the code   | 
Flags used by ICVar