class CREMesh : public CRendElementBase;
CREMesh.h
int32 m_nFirstIndexId;Copy of Chunk to avoid indirections
uint32 m_nFirstVertId;int32 m_nNumIndices;uint32 m_nNumVerts;struct CRenderChunk * m_pChunk;
class CRenderMesh * m_pRenderMesh;
virtual ~CREMesh();
CREMesh();