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|UV type||Yes, non-overlapping|
Real world dimension assets,
barrel_h100_v1 120cm x 120cm x 100cm
barrel_h100_v2 80cm x 80cm x 100cm
barrel_h100_v3 90cm x 90cm x 100cm
Originally created with 3ds Max 2013. Final images rendered with CRYENGINE V and wireframe images in 3ds max.
The model is built to real world scale, with low poly for use as a real time
asset in a video game or simulation.
3 wood_barrel assets
barrel_h100_v1.cgf (Polys: 227/Tris: 496/Verts: 250)
barrel_h100_v2.cgf (Polys: 227/Tris: 496/Verts: 250)
barrel_h100_v3.cgf (Polys: 227/Tris: 496/Verts: 250)
3 materials included:
4 texture included (*.dds, Diffuse/Normal/Specular/Height), for each asset
All texture have same resolution: 2048x2048pixels
Ex: C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\gamesdk_5.2\GameSDK\Assets\objects\barrel_h100
(instalation folder for CRYENGINE V)
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