CRYENGINE Summer Academy: Coding Animation
CRYENGINE Summer Academy: Coding Animation

CRYENGINE Summer Academy: Coding Animation

Learn how to code simple animation mechanics in the latest episode from The CRYENGINE Summer Academy with Support Engineer Joshua Nuttall.

Welcome to Episode 8 of the CRYENGINE Summer Academy, which shows you how to use C++ to code basic animation. The CRYENGINE Summer Academy is a series aimed at newcomers to CRYENGINE and those with some game dev experience, using a platforming game called Breeze as a learning aid. If you’re new to the series, we have listed all episodes released so far below.

In this episode, Support Engineer Joshua Nuttall introduces you to the simple animation code mechanics used in Breeze. You’ll be shown how to create a simple "Jump" animation in code. And, as they say, what goes up must come down, so you’ll also be shown how to add a landing animation into the mix, as well as how to create an extendable setup for you to explore with your character. Using the fuel can in Breeze as an example, you’ll also be shown how to animate attachments being added to your character too.

This practical tutorial lasts just under 30 minutes and shows you how to code, set and tweak the parameters for animation, and set idling animations for when no movement is taking place. 

New to the series? Catch up here:

Episode 1: Course introduction, plus basic game dev techniques, including making a character move. 

Episode 2: Use the Cry Designer tool to quickly prototype levels and game mechanics.

Episode 3: Create an island map in minutes with procedural tools.

Episode 4:  Low poly assets and environment design with Principal 3D Environment Artist Tom Deerberg.

Episode 5:  Coding in C++ - Creating a player controller with Support Engineer Joshua Nuttall

Episode 6:  Coding in C++ - Joshua shows you how to implement mechanics like falling platforms. 

Episode 6A:  Coding in C++ - Learn how to create bouncing platforms. 

Episode 6B:  Coding in C++ - Create objects that can be dropped in a zone to trigger events. 

Bonus Tutorial: Create a character with Mixamo

Episode 7: Animate your character with blendspaces

In addition to hosting CRYENGINE Summer Academy episodes, our YouTube channel is home to a wide range of content, including tutorials covering all aspects of the engine and game design. Pick up tips and tricks, ask questions, and more by joining our community and the CRYENGINE development team on our official CRYENGINE Discord channel. You can leave us feedback about our engine and get social in the comments, on the forum, or via Facebook and Twitter.

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