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Compiled asset | |
Geometry | Polygonal |
Polygon count | 199465 |
Vertice count | 288905 |
Textures | |
Materials | |
Rigged | |
Animated | |
Proxy | |
LoD | |
UV mapped | |
UV type | Mixed |
Zipped size | 7.58MB |
Unzipped size | 21.45MB |
[RELEASE NAME]
NASA Perseverance Rover (Mars 2020)
Converted/optimized for CryENGINE by
Marco Wiesler aka WarpSpeed (Crytek-HQ.com)
[VERSION]
1.2
[RELEASE DATE]
10 August 2020
[COMPATIBILITY]
CryENGINE 5.4, 5.5, 5.6
[DESCRIPTION]
This ia a true to scale 3D model of the NASA Perseverance rover.
The Perseverance rover will seek signs of ancient life and
collect rock and soil samples for possible return to Earth.
Fitting textures are also included.
[USAGE]
Copy the folder "objects" (incl. subdirs) into your
"GameSDK" directory (where the "levels" folder is located).
Start Sandboxeditor.
Create or open an existing level.
Via "Create Object" --> Brush --> "objects/4thdnet/chq_perseverance"
drag and drop item "chq_perseverance" into your level.
Now you should see the textured Perseverance Rover in your level.
[NOTES]
[INFO]
Feel free to join our "oldschool" website incl. forum at: https://www.Crytek-HQ.com
You can also find us at Facebook: https://www.facebook.com/crytekhq
[CREATOR(S)]
Marco W. aka WarpSpeed = Converted/optimized for CryENGINE
NASA / JPL-Caltech = 3D model & textures
https://nasa3d.arc.nasa.gov/detail/perseverance-glb
[COPYRIGHT & LICENCE]
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