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September 2021
CRYENGINE Summer Academy: Shaping Audible Landscapes
CRYENGINE Summer Academy: Shaping Audible Landscapes
Junior Evangelist Roman Perezogin is joined by audio experts Dominik Zingler and Lukas Keil for a superb overview of audio design.
September 16, 2021
CRYENGINE Summer Academy: Cat-Herding Particle Effects
CRYENGINE Summer Academy: Cat-Herding Particle Effects
Junior Evangelist Roman Perezogin is joined by Senior VFX Artist Viktor Ikkes for a deep dive into CRYENGINE’s Particle Editor.
September 08, 2021
CRYENGINE Staff Spotlight: Meet the Team: Arto Ruotsalainen
CRYENGINE Staff Spotlight: Meet the Team: Arto Ruotsalainen
Arto, our new Head of Product for CRYENGINE, joins us to give his insights about the future of the engine and the importance of community.
September 06, 2021
3
August 2021
CRYENGINE Summer Academy: Lighting Techniques
CRYENGINE Summer Academy: Lighting Techniques
Learn how to light up worlds with the latest episode from the CRYENGINE Summer Academy.
August 25, 2021
CRYENGINE Summer Academy: Animation System
CRYENGINE Summer Academy: Animation System
Take a deep dive into CRYENGINE’s animation systems with an invaluable presentation featuring Animation Programmer Claudio Freda.
August 17, 2021
April 2021
Meet the Team: Phillip Gehring aka Sunnlok
Meet the Team: Phillip Gehring aka Sunnlok
We speak to our latest recruit from the CRYENGINE community, Systems Programmer Phillip Gehring, aka Sunnlok, about his game dev journey so far.
April 19, 2021
3
January 2021
Meet the Team: Roman Perezogin, Junior Evangelist
Meet the Team: Roman Perezogin, Junior Evangelist
Meet our new CRYENGINE evangelist! A familiar face to many of you, our very own Roman Perezogin talks about plans for the community in our interview!
January 21, 2021
2
December 2020
Meet the Team: Fabian Kober, Junior Gameplay Programmer
Meet the Team: Fabian Kober, Junior Gameplay Programmer
Last summer, we hosted Fabian Kober as part of a student team presenting a CRYENGINE VR project. Today, Fabian is on our team! Discover his journey.
December 02, 2020
1
September 2020
Meet the Team: Theodor Mader, Technical Director
Meet the Team: Theodor Mader, Technical Director
Find out about the future of CRYENGINE in our roadmap update and interview with Theodor Mader, CRYENGINE’s new Technical Director.
September 15, 2020
2
Crysis Remastered brings ray tracing to current-gen consoles
Crysis Remastered brings ray tracing to current-gen consoles
See CRYENGINE’s groundbreaking ray tracing technology in action, coming to Crysis Remastered.
September 11, 2020
1
July 2020
CRYENGINE Developer Interview: The future of animation + Roadmap Update
CRYENGINE Developer Interview: The future of animation + Roadmap Update
We speak to animation programming experts Claudio Freda and Pawel Wojtasik to find out more about the new animation system coming to CRYENGINE.
July 21, 2020
3
March 2020
Meet the Team: Alin Alexa, Technical Support Engineer
Meet the Team: Alin Alexa, Technical Support Engineer
Today we’re speaking with Alin Alexa, who was recruited from our community to join the CRYENGINE team!
March 03, 2020
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