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April 2020
Games
Let’s shine a light on: Wolcen: Lords of Mayhem
Our team played Wolcen: Lords of Mayhem. Here’s why they think you should too.
Learning
Environment Editor Tutorial Part Three
Check out part three of our tutorial series, which focuses on the SVOGI system and ambient lighting.
Learning
Master Physics in CRYENGINE V
Lockdown your physics skills in CRYENGINE with our step-by-step practical tutorials, hosted by Learning Manager Brian Dilg.
Learning
Character Pipeline: Reorienting Animations (3DS Max)
Learn how to use 3DS Max to reorient animations from Mixamo for use in CRYENGINE in the first part of our new Character Pipeline tutorial series.
March 2020
Community
Stay home & keep developing
Flatten the curve, stay indoors, and make some games. Check out a range of free resources and advice for game development at home.
Games
Never stop Achieving - CRYENGINE Showcase 2020: Games of the Decade
Teams of all sizes, all around the world, choose CRYENGINE to make their games. We celebrate ten years of their achievements in our latest video.
Events
CRYENGINE Android Beta Program
Development news: CRYENGINE is adding a full mobile pipeline - sign up for the beta program now!
Games
Racing Glider
Check out our interview with CRYENGINE community member Merhunes about Racing Glider which is out now on Steam.
Community
A message to the CRYENGINE community in the wake of COVID-19
For the health and safety of our team, our studio will be working remotely. The development of CRYENGINE and support for all of our users continues.
Learning
Environment Editor Tutorial Part Two
Check out part two of our new tutorial series, which shows you how to master CRYENGINE’s environment editor. This episode focuses on volumetric fog.
Games
Miscreated: Canyonlands DLC
CRYENGINE-powered Miscreated recently received a new expansion called Canyonlands. We spoke to Terry Evans from Entrada to find out more.
Learning
Art Asset Pipeline Tutorial: Collision Proxies Part 3
Check out part three of our art asset pipeline tutorial series - this time with Blender - hosted by Alin Alexa, Technical Support Specialist.
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