CRYENGINE 5.4.0 Preview 3

CRYENGINE 5.4.0 Preview 3

As promised we deliver another “hot-fix” preview release where we have addressed further issues identified by you, our community CryENGINEERS. We are going to have frequent updates to keep you in the loop how development goes along until a production ready release of 5.4 - so keep your feedback coming!

Accessing the 5.4.0 Preview 3 Release

  1. Go to
  2. Download
  3. Unzip it somewhere and open the directory “CRYENGINE_preview_5.4.0.108_pc”
  4. Double-click on “InstallEngine.bat"

Code Interface Changes

For more, see the Important CRYENGINE 5.4 Data and Code Changes article.

If you are upgrading from CRYENGINE 5.3, please read this topic: Migrating from CRYENGINE 5.3 to CRYENGINE 5.4.

Vulkan Support in CRYENGINE

We are very pleased to announce know that we now have some documentation for Vulkan support in CRYENGINE. Check out this preview and keep your eyes peeled for updates as we'll expand on this in the next weeks.

Pull Requests

Also, we started working on your pull-requests and you can watch this space to stay on top of that. If you want to submit a pull request of your own, please follow these steps.

Release Notes:


Audio General

New: Added Listener Component and fixed Listener for ModelViewPort.

Tweaked: Updated Wwise SDK to v2017.1.0 build 6302.

Tweaked: Updated FMOD Studio API to version 1.09.06.


Engine General

Refactored: Save/Load Entity Component members when going in and out of game mode - to prevent Setter nodes or user code modifying properties that were not supposed to be changed.

Fixed: 'Open Editor' icon not appearing next to particle fields.

Fixed: Inability to specify material for Geometry Components.

Tweaked: Improve markup of


Fixed: Engine would silently start without project folder and/or assets - now shows errors to the user.


Tweaked: Sign CMake binaries and DLLs.

Graphics and Rendering


Fixed: Random seed not being exposed to UI spawn parameters.


Editor General

Fixed: (Prefab) Prefab properties don't hot reload after using undo.

Fixed: Issues with undoing folder layer creation, including a potential crash.

Fixed: (UI) All colors set to black (in Preferences) after registering Engine.

Fixed: Occasional crash when rapidly docking and undocking windows.

Your Feedback is important to us - so keep it coming!

Thanks for your tremendous support and dedication, CryENGINEERS! Please keep in mind that this is still an experimental release and that you have to back up your projects before toying around with it. It's not proven in production, yet, so you shouldn't apply it to in-production games. Any feedback you are having, please check out this Official 5.4 PREVIEW dedicated Feedback Thread. Additional help can be found in our documentation, here

If the engine crashes, please consider sending a crash report via the pop-up.

Don't forget to let us know what happened before it crashed in the notes - that helps us identifying issues quicker and addressing them faster; making for a more stable version for everybody in the next release.


  • CRYENGINE Official
  • August 03, 2017

CRYENGINE 5.4 Preview 2

  • August 11, 2017

Designer demo level ‘The Cave’ available for free now


  • Nextwave1980

    I'd love to see a Linux version! :(

  • R3VO
    • R3VO
    • August 11, 2017

    Please Fix the Lens-Flare Editor, its Broken.

  • themodman101

    Couple of fixes in here pertain to me! Sweeet. keep em comin!

  • alons45

    Linux version?

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