CRYENGINE 5.5.1 is now available

CRYENGINE 5.5.1 is now available

This is a minor release of CRYENGINE containing several items to help with overall stability.

Audio

Middleware Update
  • Updated Oculus spatializer to version 1.29.0.

Sandbox

Editor General
  • Fixed: Texture compilation notification is stuck permanently compiling.
  • Fixed: Changes and edits to Designer Objects do not mark its layer as modified.
  • Fixed: Creating a new level didn't allow the user to save changes to layers.

Tools

Resource Compiler
  • Fixed: Missing Normalmap_lowQ Preset from CryTiff plugin.

Release Notes can be found here.

New to CRYENGINE? Welcome!

Get started with CRYENGINE 5.5 by registering & downloading here!

Upgrading from an older Version?

If you are upgrading your project from CRYENGINE 5.4, please read this topic: Upgrading from CRYENGINE 5.4 to CRYENGINE 5.5

For more information on Code Interface Changes, see the Important CRYENGINE 5.5 Data and Code Changes article.

Upgrade Paths

If your project was created using a C++ or C# template, and you have not modified its source code:

  • Create a new template of the same type in the CRYENGINE Launcher and then copy your modified assets over. This is much easier than fixing the template code to match the new engine interfaces.

If your project was created using a C++ or C# template, and you have modified its source code:

  • You will need to manually fix code errors caused by the engine interface changes. Please see the aforementioned Data & Code-Change Article for more information on what has changed.

  • CRYENGINE Games
  • October 31, 2018

Celebrate Halloween with these spooky CRYENGINE games

  • CRYENGINE Forge
  • November 07, 2018

Meet the Team: Florian Füsslin, Audio Director on Hunt: Showdown

Comments

  • R3VO
    • R3VO
    • November 08, 2018

    @cryengineer Crytek is currently developing Hunt Showdown, and that consumes all resources. If you can do it better, contact Crytek for a job. :)

  • cuidaniu

    Please someone tell me how can i set castshadows on grass,on cryengine5.5.1,I can't find castshadows option in vegetation editor,where can i find or set the options to let grass cast and receive shadows

  • TheIgroMan

    ! ?????? ? ?? ???? ????? ? editor!

  • cryEngineer

    4 bugfixes after few weeks... I punch my head through with facepalm...

Your order has been successfully processed. Go to the CRYENGINE launcher to download your items.