CRYENGINE 5.6.2 hotfix available now
CRYENGINE 5.6.2 hotfix available now

CRYENGINE 5.6.2 hotfix available now

This release includes several fixes and improvements including many issues found by the community.

CRYENGINE 5.6.2 is available now from www.CRYENGINE.com and the CRYENGINE Launcher. Since launching CRYENGINE 5.6, we’ve been listening to your comments on the dedicated forum feedback thread, and this second update includes fixes to some of the most important issues that you’ve raised.

Key fixes include:

  • Projects can now be built, launched and packaged without issue
  • Some proprietary SDKs were made optional to ease engine generation and compilation
  • Added Visual Studio 2019 options to engine and project solution generators

Middle-ware updates:

  • Updated FMOD Studio to version 2.00.04
  • Updated Wwise to version 2019.1.4
  • Updated Oculus Spatializer to version 1.40.0

You can read the full release notes and the known issues for this hotfix here.

This update is our second hotfix following the launch of CRYENGINE 5.6. Inevitably, with a release of this , the engine shipped with a few bugs, and we are monitoring your feedback constantly. This update addresses some of the most critical issues raised by the community, but please keep your feedback coming on the dedicated forum feedback thread. If you find a bug in the engine, please report it directly on GitHub which helps us to process the issue quickly and efficiently.

As ever, stay tuned for updates on the forum, or via Facebook and Twitter, or join the community and our CRYENGINE development team over on our official CRYENGINE Discord channel.

Want to work on CRYENGINE? At Crytek, we value diversity and actively encourage people from all kinds of backgrounds and experience levels to apply to our open positions, so join us over at LinkedIn and check out our careers page.