Our very own Collin Bishop, Senior Product Manager for CRYENGINE, delivers our latest Master Class showing you how to use Scaleform to create UI in your project.
This in-depth tutorial covers numerous topics that allow you to access functionality that will open the doors to menus and the topic of dynamic text for HUDs. The lesson starts off by discussing how to setup and expose the most basic UI elements in the Editor. Then Collin covers how to expose variables to the UI through dynamic text. Finally, a simple button interaction to begin toggling a light on and off within the scene is shown, revealing how click events correspond to console variables changing, or entity behavior directly inside of your level.
If you’re looking for more video tutorials hosted by our experts, check out our other CRYENGINE Master Class videos which cover topics including the Dynamic Response System, game optimization, audio, AI, Blendspace, and more.
If you have a topic or area you’d like to see covered in future let us know on in the comments, on the official CRYENGINE.com forum or get live help on Discord, or via Facebook, and Twitter.
- Your CRYENGINE Team
Comments
Log in to ReplyThe advantage of Scaleform is that it is based on Flash. So it consumes zero performance, and is fast.
Why are you the only engine still using Scaleform when not even its creators use it anymore??
the impossible quiz I'm happy about everything you bring it very interesting and helpful, thanks
Thank you for this informative blog. http://theimpossiblequiz.xyz/
I haven't seen any adequate explanation except just *we just can't*. Seriously you are talking about cutting-edge technology of your engine, and still promote a legacy, outdated, rubbish middleware with virtually no community alive or products available to buy. What studio will choose CryEngine?
silver008 look in the forums that by there explain well why not to include AS3
For an hour they showed how to make 2 buttons. Seriously! still so pathetically called Master Class: Building UI Using Scaleform and attached a screenshot with UI from the Crisis, but in reality it's just 2 buttons. From the team, Crytek would like to see serious tutorials, and not the creation of 2 buttons. At YouTube you can find more complex examples from amateurs.
Thank you for your effort Collin, and thank you to the entire Cryengine team. :)
Scaleform was the greatest UI solution few years ago, and it's still good for game industry, some engines still support it. But please, make at least Scaleform 4 with ActionScript 3 support, because AS2 version is so outdated that no one will ever want to learn it. You can't even purchase a Flash version that supports AS2. Flash CC / Animate doesn't have AS2 support and the last version that supported AS2 was Flash CS6, released six years ago. Even AS3 is a no-competitor these days when HTML5-based stuff is so popular, although AS3 is still used in games industry, and slightly outdated AS3 is still a better solution than early concepts of HTML5-based UI middlewares.