Today’s release includes fixes and marks the launch of a new Crash Reporter, which makes sending a bug report directly to our QA team the quickest and simplest that it’s ever been. We’d like to thank you all for your contributions and feedback which has helped us to pull together this latest update.
This is a minor release and is intended to address problems and fix issues rather than add major new features. For more information on the planned features for our next major release, CRYENGINE 5.4, please check out our public roadmap.
We couldn’t make these and future improvements to CRYENGINE without the vital support of the community, so thank you for all of your assistance and feedback.
The new Crash Reporter has now been activated. Should CRYENGINE crash, then the following window will open:
This will allow you to send us information (along with any necessary files) and create a bug report that is sent directly to our QA team. Reporting a crash directly to us has never been easier, and this information will help us improve CRYENGINE for everyone. We do hope people will make use of this feature, as every error report is valuable.
• Fixed: Fmod dlls now properly added to the build.
• Fixed: Added GeomEntity not visible in GameLauncher.
• Fixed: Merge changes from main to main_stabilization - resolve former limitation to just 4-wheeled vehicles in PhysX.
• Fixed: Dedicated crash on start in CEnvironmentProbeEntity.
We are aware that there is still an issue with "-cryselect". We did update our release notes page with a work around. We apologize for any inconvenience this may have caused and thank you for your patience while we're working on a fix.
- Nic & Pete