CRYENGINE 5.7 LTS Release Date Announcement
CRYENGINE 5.7 LTS Release Date Announcement

CRYENGINE 5.7 LTS Release Date Announcement

The CRYENGINE 5.7 Long Term Support Update [LTS] will launch on April 5th. Find out what you need to know!

We are pleased to let you know that the CRYENGINE 5.7 Long Term Support [LTS] Update will launch on April 5th next week. It was set to launch in Q1, but we hope you'll forgive the slight delay as we add the final layer of polish. The update brings changes featured on the CRYENGINE Roadmap and improves the engine's stability and reliability going forward. The release will be available via the CRYENGINE launcher and has been designed for compatibility with CRYENGINE 5.6, so the upgrade should be seamless for users. 

Highlights in this update include supporting workflows with software including Visual Studio and Adobe Animate. There are also new updates and features, such as adding Flow Graph and Schematyc nodes to the GamePlatformPlugin for your convenience, plus including Schematyc nodes for Scaleform. We are also integrating support for Scaleform 4, including customized rendering for improved performance. Of course, the update also includes bug fixes reported by the community and our internal teams. Full release notes will be made available next week as we launch the update.

As we launch the CRYENGINE 5.7 LTS Update, we will also be changing how we distribute source code. Previously, we have distributed source code publicly via GitHub. However, as source code is subject to royalties and CRYENGINE is not open-source software, we will move to an industry-standard model by launching a private GitHub repository for registered developers. When this launches, you will need to create a account and request access via the CRYENGINE contact form. In addition to accessing source code on this new private repository, you will also be able to report bugs and send feedback.

Stay tuned for more details about the CRYENGINE 5.7 LTS Update launch next week. We can't wait to show you what we've been working on!

In preparation for the update, we encourage everyone who is working with CRYENGINE to register the project you are currently working on, no matter if you are planning to monetize it or not. Registering as a developer with Crytek brings benefits and is a requirement for marketing support and other incentives in the future, even if your game or project is not subject to royalties. 

If you have questions or feedback about CRYENGINE, let us know in the comments, on the forum, or via Facebook and Twitter. You can pick up tips and tricks about our game development, ask questions, and more by joining our community and the CRYENGINE development team over on our official CRYENGINE Discord channel.

If you find a bug in the engine, please report it directly on GitHub, which helps us to process the issue quickly and efficiently. Don't forget to subscribe to our YouTube channel, where we host a range of content, including tutorials covering all aspects of the engine and game design. Want to show your love for CRYENGINE? Pick up merch over on the official online Crytek Store.

Are you looking for your next career move? At Crytek, we value diversity, and we actively encourage people from all kinds of backgrounds and experience levels to apply to our open positions, so join us over at LinkedIn and check out our careers page.