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| Compiled asset | |
| Geometry | Polygonal Quads-Tris |
| Polygon count | 321870 |
| Vertice count | 173138 |
| Textures | |
| Materials | |
| Rigged | |
| Animated | |
| Proxy | |
| LoD | |
| UV mapped | |
| UV type | Unknown |
| Zipped size | 12.02MB |
| Unzipped size | 12.02MB |
| Issues? Report this asset | |
Object description
The object is round and low-profile, like a compact platform rather than a full building. Its top surface is divided into concentric rings, which gives it a target-like or ceremonial design, and the side panels are made of repeating rectangular segments. The small protruding walkway suggests it is meant for entry, connection, or interaction with something placed beside it. The overall shape makes it look like a reusable environment asset for a fantasy, ancient-tech, or alien setting.
Visual style
The material reads as weathered metal, burnt wood, or aged stone, depending on the game’s art direction. The color palette is mostly dark brown, copper, and rust-orange, which gives it a worn industrial look. The geometry is clean enough for a game asset, but the surface wear and paneling make it feel handcrafted and detailed.
Games it could fit
This kind of object could be used in many game types:
-Puzzle games: as a rotating floor platform, activation pad, or pressure-based mechanism.
-Adventure games: as an altar, teleport pad, ritual circle, or story-driven platform.
-RPGs: as a boss arena, quest objective, crafting station, or shrine.
-Sci-fi games: as a docking platform, power core base, or alien control node.
-Fantasy games: as a magical dais, summoning circle, or ancient ruin structure.
-Platformers: as a moving lift, checkpoint, or central stage piece.
How it could be used
In gameplay, this object could serve several roles:
-Interactive hub: players stand on it to trigger events, open doors, or activate systems.
-Combat arena: the circular shape works well for boss fights because it keeps movement focused.
-Teleport device: the ring design suggests a portal or transport mechanism.
-Puzzle mechanism: different ring segments could rotate, lock, or glow in sequence.
-World decoration: it could simply be environmental storytelling, like a relic or machine left in ruins.
1.0.0
October 08, 2026