ECS AreaTrigger

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Free
Free
Version number 1.0
Operating system Windows
Zipped size 14.68MB
Unzipped size 14.68MB
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This is an ECS implementation of AreaTrigger.

How to install the plugin to your project:

  1. Download the files in this repository (either by cloing or via zip download)
  2. Open the bin folder and then inside that, move the two folders called win_x64 and win_x64_release into your CryEngine 5 project's bin folder (don't replace if prompted)
  3. Open your CryEngine 5 project's Game.cryproject in a text editor and look for this line

{  "guid": "",  "type": "EType::Native",  "path": "bin/win_x64/Game.dll" }

  1. Add a new entry underneath so that it now looks like this

{  "guid": "",  "type": "EType::Native",  "path": "bin/win_x64/Game.dll" },

{  "guid": "",  "type": "EType::Native",  "path": "bin/win_x64/ECSAreaTrigger.dll" }

 

How to use it in Sandbox:

  1. Add the Area Trigger component to an Entity (preferably an Area Entity)
  2. In the Attached Entities category at the top, use the Pick button to select the Areas you want to become a trigger
  3. Open the Entity's FlowGraph and create the AreaTrigger node which can be found in Entity > AreaTrigger
  4. Right click the red area where it says Choose Entity and then click Assign Graph Entity

1.0.0
October 08, 2026

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