Enable/Disable AI during the demo 
Time Demo Filename 
Console command to run when demo is finished 
Add a crysizer tree to memreplay when demo is finished 
Stop memreplay when demo is finished 
number of updates per second 
enable/disable the game state recording 
Max number of frames to save 
Disable info display during demo playback 
Number of horizontal orientations to play the demo using e.g. 3 will play: looking ahead, 120deg left, 120deg right default/min: 1 
Number of times to loop timedemo 
Panoramic view when playing back demo 
Enable demo profiling 
Quit game after demo runs finished 
Restart level after each loop: 0 = Off; 1 = use quicksave on first playback; 2 = load level start 
Save timedemo every frame during recording, in case game crashes timedemo will be reliable 
Save level stats at the end of the loop 
Make screenshot on specified frame during demo playback, If Negative then do screen shoot every N frame 
ScrollLock pauses demo play/record 
Load's a file at 1st argument with the list of levels and play time demo on each 
Prepares and starts time demos for the specified set of level names 
Sets the time of day to override in game settings if not negative 
Enables VTune profiling when running time demo