Turns on MaterialEffects debug messages. 1=Collisions, 2=Breakage, 3=Both 
Turns on Material FlowGraph FX manager debug messages. 
Turns on/off visual debugging for MFX system 
*TODO*
Enables MaterialEffects. 
Enable attached effects (characters, entities...) 
Enabled Flowgraph based Material effects. Default: On 
Impact threshold for particle effects. Default: 2.0 
Max dist (how far away before scale is clamped) 
Max scale (when particle is far) 
Min scale (when particle is close) 
Impact threshold for sound effects if we're rolling. Default: 3.5 
Reload MFX Spreadsheet 
Reload MaterialEffect's FlowGraphs 
Serialize Flowgraph based effects. Default: On 
Impact threshold for sound effects. Default: 1.5 
Timeout (in seconds) to avoid playing effects too often