scripting system
Enables code coverage 
Enables the script debugger. 1 to trigger on breakpoints and errors 2 to only trigger on errors Usage: lua_debugger [0/1/2] 
Shows the Lua debugger window 
Dumps lua states 
Dumps the current state of the lua memory (defined symbols and values) into the file LuaState.txt 
Forces a garbage collection of the lua state 
Reloads given script files and their dependencies 
Enables/disables logging of the called lua functions and respective callstacks, whenever a new lua object is instantiated. 
Stops on error