Homebound Project - GGJ'19
by Crytek

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Engine release version 5.5.2
Geometry Unknown
UV mapped
UV type Unknown
Zipped size 202.37MB
Unzipped size 379.26MB
63 Assets

Homebound - Global Game Jam 2019 Project from Crytek

Homebound is a game where you have to make your way home on a stormy night and was one of the games made at the Crytek site during Global Game Jam 2019, an event we were proud to sponsor. A team of only six people developed the game using CRYENGINE 5.5.2, and it’s a great example of what can be created in just 48 hours using an unmodified version of the engine. The project makes use of several CRYENGINE systems, including Track View for cinematic sequences, and contains custom code that helped the designers create a dynamic and immersive environment. Download the project and check it out in the engine.

Full Credits for Homebound:
Jean-Baptiste Herve, Junior Software Engineer for CRYENGINE
Viktor Ikkes, Senior Cinematic Designer for Hunt: Showdown
Lukas Keil, Junior Audio Designer for Crytek Audio
Gabriel Yakir Ketteler, Community Developer for CRYENGINE
Alexander Klinger, Software Engineer for CRYENGINE
Matthias Otto, Senior Level Designer for Hunt: Showdown

Special Thanks:
Marcel Lichner, System Administrator, Crytek
Michaela Mrazkova, Junior HR Assistant, Crytek

July 17, 2020

I like the way it shows you how much (a lot) you can obtain from cry engine in such a short period of time

April 24, 2020

It's great to see that, Crytek is giving their all to make process of developing game with Cryengine Easier & Faster, great project to understand mechanics & process of game development.

June 22, 2019
Actually an inspiring project.

very nice to see Crytek providing these materials from which anyone one can learn/get inspired no matter what skill level is in.

All Crytek assets are covered under the CRYENGINE Limited License Agreement

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