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Geometry | Unknown |
Textures | |
Materials | |
UV mapped | |
UV type | Unknown |
Zipped size | 15.08MB |
Unzipped size | 35.00MB |
A previous issue relating the the project has been resolved. If you were experiencing a crash on startup of the project, please update to the latest version of this asset.
GalaxSys is a bright and vibrant all-action twin-stick shooter sample and was developed in a short amount of time by just a few people at CRYENGINE. Give the game a whirl and check out the project for yourself to discover how it was put together, expand on it, or re-imagine it as you wish.
Credits for GalaxSys:
Viktor Ikkes: VFX/3D Artist and Level Designer
Alex Klinger: Gameplay Programmer and Gameplay Mechanics Designer
Christian Schilling: Audio designer/Producer
Jeremy Wade: Gameplay Programmer/UI Designer
Read more about GalaxSys, including picking up tips on how to get the most out of investigating the sample project, on our blog.
For documentation on the GalaxSysSample Project head over to the GalaxSys Documentation.
You will get the most out of this sample project if you are already comfortable with using CRYENGINE. If you are entirely new to CRYENGINE, we recommend you download our beginner’s course and/or learn from our beginners YouTube playlists.
Great mini game. Thank you
All Crytek assets are covered under the CRYENGINE Limited License Agreement
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Could You Guys Be More Open In Sharing How To Actually Script A Character And Move The Character And Play Animations And Particle Effects And Attachments Like Ripple Effect And Such Truly Through Scripting And NOT Outside Of The Engine? Thanks!