ActionHandler is the C# wrapper for the ActionMaps. Using this you can have a config-file that defines your input instead of all the input being hard coded. More...
Inherits IActionListener.
| Public Member Functions | |
| ActionHandler (string actionMapPath, string actionMapName) | |
| Create a new ActionHandler that can receive the input as described in the config-file at actionMapPath. This ActionHandler will use the ActionMap specified by actionMapName.  More... | |
| override void | AfterAction () | 
| Called after an action has been invoked.  More... | |
| override void | OnAction (CCryName action, int activationMode, float value) | 
| Called when an action is invoked.  More... | |
| override void | Dispose () | 
| Clear the handlers and dispose of this instance.  More... | |
| void | AddHandler (string action, Action< string, InputState, float > handler) | 
| Add a handler for an action to this ActionHandler.  More... | |
| void | RemoveHandler (string action) | 
| Remove a handler from this ActionHandler.  More... | |
ActionHandler is the C# wrapper for the ActionMaps. Using this you can have a config-file that defines your input instead of all the input being hard coded.
| 
 | inline | 
Create a new ActionHandler that can receive the input as described in the config-file at actionMapPath. This ActionHandler will use the ActionMap specified by actionMapName.
| actionMapPath | |
| actionMapName | 
| 
 | inline | 
Add a handler for an action to this ActionHandler.
| action | |
| handler | 
| 
 | inline | 
Called after an action has been invoked.
| 
 | inline | 
Clear the handlers and dispose of this instance.
| 
 | inline | 
Called when an action is invoked.
| action | |
| activationMode | |
| value | 
| 
 | inline | 
Remove a handler from this ActionHandler.
| action |