Inherits CryEngine.BasePhysicsParameters< pe_params_particle >.
Properties | |
| PhysicsParticleFlags | ParticleFlags [get, set] |
| The Physicalization flags for this particle. More... | |
| float | ParticleMass [get, set] |
| float | Size [get, set] |
| Pseudo-radius More... | |
| float | Thickness [get, set] |
| Thickness when lying on a surface (if left unused, size will be used) More... | |
| Vector3 | Heading [get, set] |
| Direction of movement More... | |
| float | Velocity [get, set] |
| Velocity along "heading" More... | |
| float | AirResistance [get, set] |
| Air resistance coefficient, F = kv More... | |
| float | WaterResistance [get, set] |
| Water resistance coefficient, F = kv More... | |
| float | ThrustAcceleration [get, set] |
| Acceleration along direction of movement More... | |
| float | LiftAcceleration [get, set] |
| Acceleration that lifts particle with the current speed More... | |
| int | SurfaceIdx [get, set] |
| Vector3 | AngularVelocity [get, set] |
| Vector3 | Gravity [get, set] |
| Stores this gravity and uses it if the current area's gravity is equal to the global gravity More... | |
| Vector3 | WaterGravity [get, set] |
| Gravity when underwater More... | |
| Vector3 | Normal [get, set] |
| Aligns this direction with the surface normal when sliding More... | |
| Vector3 | RollAxis [get, set] |
| Aligns this direction with the roll axis when rolling (0,0,0 to disable alignment) More... | |
| Quaternion | InitialOrientation [get, set] |
| Initial orientation (zero means x along direction of movement, z up) More... | |
| float | MinBounceVelocity [get, set] |
| Velocity threshold for bouncing to sliding switch More... | |
| float | MinVelocity [get, set] |
| Speed threshold before this entity goes to sleep More... | |
| PhysicsEntity | ColliderToIgnore [get, set] |
| Physical entity to ignore during collisions More... | |
| int | Piercabiltity [get, set] |
| Piercability for ray tests. Piercable hits slow the particle down, but don't stop it More... | |
| entity_query_flags | ColliderTypes [get, set] |
| The 'objtype' passed to RayWorldIntersection More... | |
| int | AreaCheckPeriod [get, set] |
| How often (in frames) world area checks are made More... | |
| bool | DontPlayHitEffect [get, set] |
| Prevents playing of material FX from now on More... | |
|
get set |
Air resistance coefficient, F = kv
|
get set |
|
get set |
How often (in frames) world area checks are made
|
get set |
Physical entity to ignore during collisions
|
get set |
The 'objtype' passed to RayWorldIntersection
|
get set |
Prevents playing of material FX from now on
|
get set |
Stores this gravity and uses it if the current area's gravity is equal to the global gravity
|
get set |
Direction of movement
|
get set |
Initial orientation (zero means x along direction of movement, z up)
|
get set |
Acceleration that lifts particle with the current speed
|
get set |
Velocity threshold for bouncing to sliding switch
|
get set |
Speed threshold before this entity goes to sleep
|
get set |
Aligns this direction with the surface normal when sliding
|
get set |
The Physicalization flags for this particle.
|
get set |
|
get set |
Piercability for ray tests. Piercable hits slow the particle down, but don't stop it
|
get set |
Aligns this direction with the roll axis when rolling (0,0,0 to disable alignment)
|
get set |
Pseudo-radius
|
get set |
|
get set |
Thickness when lying on a surface (if left unused, size will be used)
|
get set |
Acceleration along direction of movement
|
get set |
Velocity along "heading"
|
get set |
Gravity when underwater
|
get set |
Water resistance coefficient, F = kv