Inherits CryEngine.BasePhysicsParameters< pe_params_particle >.
| Properties | |
| PhysicsParticleFlags | ParticleFlags  [get, set] | 
| The Physicalization flags for this particle.  More... | |
| float | ParticleMass  [get, set] | 
| float | Size  [get, set] | 
| Pseudo-radius  More... | |
| float | Thickness  [get, set] | 
| Thickness when lying on a surface (if left unused, size will be used)  More... | |
| Vector3 | Heading  [get, set] | 
| Direction of movement  More... | |
| float | Velocity  [get, set] | 
| Velocity along "heading"  More... | |
| float | AirResistance  [get, set] | 
| Air resistance coefficient, F = kv  More... | |
| float | WaterResistance  [get, set] | 
| Water resistance coefficient, F = kv  More... | |
| float | ThrustAcceleration  [get, set] | 
| Acceleration along direction of movement  More... | |
| float | LiftAcceleration  [get, set] | 
| Acceleration that lifts particle with the current speed  More... | |
| int | SurfaceIdx  [get, set] | 
| Vector3 | AngularVelocity  [get, set] | 
| Vector3 | Gravity  [get, set] | 
| Stores this gravity and uses it if the current area's gravity is equal to the global gravity  More... | |
| Vector3 | WaterGravity  [get, set] | 
| Gravity when underwater  More... | |
| Vector3 | Normal  [get, set] | 
| Aligns this direction with the surface normal when sliding  More... | |
| Vector3 | RollAxis  [get, set] | 
| Aligns this direction with the roll axis when rolling (0,0,0 to disable alignment)  More... | |
| Quaternion | InitialOrientation  [get, set] | 
| Initial orientation (zero means x along direction of movement, z up)  More... | |
| float | MinBounceVelocity  [get, set] | 
| Velocity threshold for bouncing to sliding switch  More... | |
| float | MinVelocity  [get, set] | 
| Speed threshold before this entity goes to sleep  More... | |
| PhysicsEntity | ColliderToIgnore  [get, set] | 
| Physical entity to ignore during collisions  More... | |
| int | Piercabiltity  [get, set] | 
| Piercability for ray tests. Piercable hits slow the particle down, but don't stop it  More... | |
| entity_query_flags | ColliderTypes  [get, set] | 
| The 'objtype' passed to RayWorldIntersection  More... | |
| int | AreaCheckPeriod  [get, set] | 
| How often (in frames) world area checks are made  More... | |
| bool | DontPlayHitEffect  [get, set] | 
| Prevents playing of material FX from now on  More... | |
| 
 | get set | 
Air resistance coefficient, F = kv
| 
 | get set | 
| 
 | get set | 
How often (in frames) world area checks are made
| 
 | get set | 
Physical entity to ignore during collisions
| 
 | get set | 
The 'objtype' passed to RayWorldIntersection
| 
 | get set | 
Prevents playing of material FX from now on
| 
 | get set | 
Stores this gravity and uses it if the current area's gravity is equal to the global gravity
| 
 | get set | 
Direction of movement
| 
 | get set | 
Initial orientation (zero means x along direction of movement, z up)
| 
 | get set | 
Acceleration that lifts particle with the current speed
| 
 | get set | 
Velocity threshold for bouncing to sliding switch
| 
 | get set | 
Speed threshold before this entity goes to sleep
| 
 | get set | 
Aligns this direction with the surface normal when sliding
| 
 | get set | 
The Physicalization flags for this particle.
| 
 | get set | 
| 
 | get set | 
Piercability for ray tests. Piercable hits slow the particle down, but don't stop it
| 
 | get set | 
Aligns this direction with the roll axis when rolling (0,0,0 to disable alignment)
| 
 | get set | 
Pseudo-radius
| 
 | get set | 
| 
 | get set | 
Thickness when lying on a surface (if left unused, size will be used)
| 
 | get set | 
Acceleration along direction of movement
| 
 | get set | 
Velocity along "heading"
| 
 | get set | 
Gravity when underwater
| 
 | get set | 
Water resistance coefficient, F = kv